Wooorld is a groundbreaking new way to connect and explore the world with anyone in VR & AR.
We believe it's time for online social interaction to graduate from 2D screens into the real world. Wooorld aims to create a new form of immersive social platform by leveraging VR and AR. It begins right now with the idea of exploring the world with anyone in VR. And as AR becomes a part of our daily lives in the future, Wooorld will bridge the real and virtual worlds as a ubiquitous platform of creative expression and social connection.
Current Openings
Full Stack Engineer
Full-time
About the Role
Join the core team of Wooorld and help us build the future of online social interactions. As a core team member, you will have full ownership and influence over this vision.
Since we are a fully remote company, you thrive in a remote collaborative environment, can quickly integrate feedback into your own vision of the product and work closely with designers and engineers to refine our overall vision. You are proactive in prioritizing tasks, communicating with your teammates and identifying ways to improve the UX. Our initial target milestone is the Oculus Quest Store launch. Some of the tasks your will work on include setting up a user account management system, API call optimization, user generated content management, simple user facing web interfaces as well as front end tasks.
Responsibilities
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Work across a full technology stack: from the cloud infrastructure, database layer, REST API, up through code that runs on VR HMD's.
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Write code in a diverse ecosystem that can be a mix of Node.js, mobile web, React, JavaScript, Amazon Web Services, and C# in Unity.
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Take full ownership of designing, implementing, running, optimizing and maintaining production code on Wooorld's 3D features, end to end
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Perform load testing, participate in code reviews, write unit tests, and conduct troubleshooting to ensure uptime for live systems.
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Proactively prioritize and implement new features based on Wooorld product roadmap and user feedback
Minimum Qualifications
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4+ years of engineering experience
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Knowledgeable with REST, API design patterns, and scalable containerized systems and microservices.
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Proficient in JavaScript and C#
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Understanding of SQL and NoSQL databases
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Strong desire to be part of the core engineering team building technology that has a direct path to building online social interactions of the future
Preferred Qualifications
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Experience deploying and maintaining production-ready server code
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Experience with Node.js, Express, Socket.io, MongoDB, AWS
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Experience with Unity
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Experience in game development, understanding of game development best practices
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Experience architecting, designing and leading implementation of a wide array of software products
Compensation
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Competitive Salary
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Health insurance coverage
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Paid time off / sick leave
Unity Engineer - VR/AR
Full-time
About the Role
Join the core team of Wooorld and help us build the future of online social interactions. As a core team member, you will have full ownership and influence over this vision.
Since we are a fully remote company, you thrive in a remote collaborative environment, can quickly integrate feedback into your own vision of the product and work closely with designers and engineers to refine our overall vision. You are proactive in prioritizing tasks, communicating with your teammates and identifying ways to improve the UX. Our initial target milestone is the Oculus Quest Store launch.
Responsibilities
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Build and modify core features and mechanics such as 3D UI, user generated content management, controller and hand gestures and rendering
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Profile and optimize 3D experiences that will be performant on stand-alone VR HMDs such as Oculus Quest
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Take full ownership of designing, implementing, running, and maintaining production code on core Wooorld features, end to end
-
Proactively prioritize and implement new features based on Wooorld product roadmap and user feedback
-
Perform load testing, participate in code reviews, write unit tests, and conduct troubleshooting to ensure uptime for live systems
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Prototype and build with the latest VR/AR hardware (Oculus Quest, PCVR, Mobile AR, HoloLens 2)
Minimum Qualifications
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3+ years of experience developing and shipping experiences / apps / games in Unity
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Fluency in networking and multiplayer concepts
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Experience with VR/AR development and relevant SDK's
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Strong C# knowledge and debugging ability
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Experience with rendering, memory and performance optimization
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Strong desire to be part of the founding engineering team building technology that has a direct path to building the future of online social interaction
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Skilled in finding creative solutions to a broad range of technical challenges on a daily basis
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BS/MS in Computer Science or related field or equivalent experience
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US Citizenship or Permanent Residency (Green Card) required
Preferred Qualifications
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Experience with Oculus SDK / SteamVR
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Experience with Mixed Reality Toolkit (MRTK)
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Experience with ARKit / ARCore / AR Foundation
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Experience with Normcore
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Startup experience
Compensation
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Competitive Salary
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Health Benefits
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Paid time off / sick leave